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Luke gets the bone

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Devlog

  • Luke gets the bone rewritten using Godot.
    October 13, 2025 by poochdad
    Now rewritten using the godot engine. The objective is to move Luke back and forth so he catches bones and cans which add to the score and to avoid dog catchers and hawks which subtract from the score... Continue reading
  • Levels are now added
    August 05, 2025 by poochdad
    If you win a level, you now move to the next level. As levels increase, the objects move faster and more dog catchers appear... Continue reading
  • Added a play again option
    August 01, 2025 by poochdad
    No need to reload the game. Just press the play again option to replay... Continue reading
  • Dog food cans and Dog Catchers
    July 30, 2025 by poochdad
    Added food cans worth 3 points and dog catchers that deduct 2 points. Changed the winning score to 15... Continue reading
  • pygame-ce is required to run pygbag successfully
    July 28, 2025 by poochdad
    As struggling to get a python pygame build to work on itch.io, I found a note from itch.io that pygame-ce is required when using pygbag to create a web assembly build. In case others have this issue,... Continue reading
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