Luke gets the bone rewritten using Godot.
Luke gets the bone » Devlog

Now rewritten using the godot engine. The objective is to move Luke back and forth so he catches bones and cans which add to the score and to avoid dog catchers and hawks which subtract from the score. If you get 15 points within 30 seconds, you move to the next level. If you don’t get 15 points in 30 seconds, you replay the existing level. You can continue to play to see how many levels you can reach. There is currently no specific end.
Files
lukebone2.zip Play in browser
1 day ago
Luke gets the bone
More posts
- Levels are now added69 days ago
- Added a play again option74 days ago
- Dog food cans and Dog Catchers75 days ago
- pygame-ce is required to run pygbag successfully78 days ago
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